using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Player : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
        Vector2 move = GameManager.Instance.MovementValue;
        var frameMovement = move.normalized * Time.deltaTime * 2;
        transform.position += new Vector3(frameMovement.x,frameMovement.y,0);
    }
}
